Page logoMath sketchbook

Documentation for lookAtVM

Signature

lookAtVM(cameraPos, targetPos, up)

Description

The lookAtVM() function generates a 4x4 matrix that transforms a world-space point into view space. The up vector doesn't need to be normalized.

This function assumes the use of VM multiplication order: vector * matrix.

Variants

  • lookAtVM(vector, vector, vector) -> matrix

Examples

See also